. Classic & Creative Jump Rope Games
A. The Whirlwind Challenge
Group Size: 6+ kids
How to Play: Two players turn a long rope while others line up to jump in one by one. The goal is to be the last jumper standing without missing a turn 12.
Skills: Timing, endurance, teamwork.
B. Jump Rope Math
Group Size: 1–6 kids
How to Play: Solve math equations (e.g., "2 + 5") and jump the answer (7 jumps). For groups, turners call out numbers for the jumper to add/multiply 18.
Skills: Mental math, coordination.